Downloads


Teacher’s Guide
pdf file 13 444 KB

Learner’s Book
pdf file 1 638 KB

Learner’s Informal Assessment Portfolio
pdf 929 KB

Posters
Zip file 2 426 KB

Teacher’s Guide
pdf file 2 948 KB

Learner’s Book
pdf file 2 682 KB

Learner’s Informal Assessment Portfolio
pdf file 1 089 KB

Posters
Zip file 3 637 KB

Faciltator’s guide
pdf 3 691 KB

Learner’s Workbook
pdf 2 389 KB

Boat making game
Mpg 297 789 KB

Entrepreneurial profile game
Mpg 384 005 KB

Perfect entrepreneur game
Mpg 207 019 KB

Rap poem game
Mpg 123 760 KB

Risk taking game
Mpg 163 547 KB

DollarShave
Mpg 72 853 KB

Elbie
Mpg 270 279 KB

Fry & Spencer
Mpg 166 879 KB

Interview Elsie and Mmedaara
Mpg 270 263 KB

Interview Sello
Mpg 282 031 KB

Karidas
Mpg file 319 389 KB

Ludwick Marishane
Mpg file 235 054 KB

Thato
Mpg file 155 064 KB

The startUP&go entrepreneurship education programme was created to meet the youth unemployment challenge and to prepare youth for the transition from school to work.

The startUP&go package encourages the development of entrepreneurial skills and attitudes as part of the Business Studies curriculum in schools in grade 10, 11 and 12. The programme has been piloted in 62 schools in the Free State Province. The materials are directly aligned to the CAPS curriculum and support entrepreneurial teaching and learning by using action-oriented learner-centered teaching methodologies that promote learning by doing.

This experiential learning approach has proved to be successful as learners enjoy the active involvement in the business simulation games and the discussions arising from video interviews with a host of engaging young South African entrepreneurs. The programme provides an array of authentic and challenging scenarios to learners who then solve business-related problems in teams. This problem-solving approach provides learners with opportunities for the use of higher order thinking skills and personal reflection that builds knowledge and practice of the competencies and life skills needed for successfully starting and operating a business.

The startUP&go package comprises the following materials to support the teaching of entrepreneurship and Business Studies in schools for grades 10,11 and 12:

Teacher’s Guide

The Teacher’s Guide offers step- by- step instructions to teachers on how to teach startUP&go in the classroom and use the supporting materials. The introduction includes helpful hints on how to innovate your classroom teaching by acquiring the skills necessary for progressive teaching.

Video recordings of games, documentaries and interviews with local entrepreneurs

A number of business games, documentaries and interviews with local business people are included. Short video recordings show how the games are set up and played so teachers can view them in preparation. The interviews and documentaries support learning and engagement in the class.

Learner’s Book

The startUP&go Learner’s Book consists of readings and suggested activities based on topics required by the Business Studies curriculum. It enhances the content of the textbook but does not replace it.

Learner’s Informal Assessment Portfolio

Activities that will be completed by the learner appear in the Informal Assessment Portfolio. In grades 10, 11 and 12 the Informal Assessment Portfolio forms 25% of the learner’s School-based Assessment (SBA).

Posters

A number of colorful posters have been created to capture the key learning areas of the Business Studies Curriculum in the various grades.


Three-day startUP&go Programme

In addition, a customised three-day programme has been to allow for use in after- school activities. The programme also uses business simulation games and interviews with a host of young entrepreneurs to support the development of enterprising attitudes and mindsets among young people. The programme culminates in a pitching event where learners pitch business or social enterprise ideas. The programme has been piloted in the eThekwini Municipality.

Facilitator’s Guide

The Facilitator’s Guide provides step by step instructions to teachers/facilitators on how to implement the three-day startUP&go programme.

Learner’s Book

The startUP&go Learner’s Book consists of information relating to the various activities as well as space for learners to record their reflections on the activities. The book will be taken home after the course and can become a future resource for aspiring young entrepreneurs.

Video recordings of games and interviews with local entrepreneurs

A number of business games and interviews with local business people are included. Short video recordings show how the games are set up and played so teachers/facilitators can view them in preparation. The interviews support learning and engagement around the topic of entrepreneurship in the classroom.